| Field Name | Field Type | Field Constraints | Field Notes |
|---|
| Structure Palette Name |
string |
|
|
| Should ignore entities? |
bool |
|
|
| Should ignore blocks? |
bool |
|
|
| Should Allow Non Ticking Player and Ticking Area Chunks |
bool |
|
|
| Structure Size |
BlockPos |
|
|
| Structure Offset |
BlockPos |
|
|
| Last Edit Player |
ActorUniqueID |
|
Player who last edited the structure block. |
| Rotation |
enum Rotation |
|
|
| Mirror |
enum Mirror |
|
|
| Animation Mode |
enum AnimationMode |
|
|
| Animation Seconds |
float |
|
|
| Integrity Value |
float |
|
|
| Integrity Seed |
unsigned int |
<div style="padding-left: 0px;">Minimum = 0</div> |
|
| Rotation Pivot |
Vec3 |
|
Pivot used to rotate a structure around. |